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New Activity (
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Older Activity
Today,
08:48 AM
KorvinGump
started a thread
New site layout
in
Site Discussion
I have modified layout of site. Post your suggestions and opinions here. Regards, KorvinGump.
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0 replies | 2 view(s)
Today,
01:10 AM
MisterVeziel
replied to a thread
Probe hiding spots
in
Bug Report
There is a spot in Protoss Sanctuary (map that is on the bottom left of the selection screen). In the top right corner of this map, by the...
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2 replies | 359 view(s)
Yesterday,
10:10 PM
MisterVeziel
replied to a thread
50% refund on turrets
in
General Discussion
As a Zealot, a big part of your strategy involves forcing Probes to divert some of their resources away from their economy. I.E., attack them and...
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1 replies | 33 view(s)
Yesterday,
09:53 AM
metcomposite
started a thread
50% refund on turrets
in
General Discussion
Do people like or dislike this feature? I'm curious, because I rather miss it, since I used the 100% salvage on turrets all the time. (My default...
see more
1 replies | 33 view(s)
05-24-2013,
03:24 PM
metcomposite
replied to a thread
Hi everyone!
in
General Discussion
I've known since PvZ1 not to use regen (was one of the best zealots at some point in PvZ1, although I'm probably a bit rusty now) and I've lost a...
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7 replies | 703 view(s)
05-24-2013,
02:40 PM
metcomposite
started a thread
Reset map vision on Hunters
in
Suggestions
A pretty common scenario is this: Someone is afk at the start of the game, or dies early, or outright suicides. They choose to help the zealot...
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0 replies | 27 view(s)
05-24-2013,
08:15 AM
metcomposite
started a thread
Buff Regen
in
Suggestions
In PvZ1 it was worked out a long time ago that the ideal zealot build uses no regen whatsoever. And you still saw a decent variety in zealot builds...
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0 replies | 24 view(s)
05-24-2013,
05:51 AM
metcomposite
replied to a thread
Fear the workers! - guide for probes by Noclues
in
Strategy & Guides
There's quite a few extremely powerful things probes can do. * Base together. Have everyone go to the same base in a distant corner, sit everyone...
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1 replies | 816 view(s)
05-24-2013,
03:19 AM
metcomposite
replied to a thread
armor is too powerful on zealot
in
Suggestions
I entirely agree about armor being too powerful. For most of the game, durability is roughly linear, with armor providing a small bonus. Turret...
see more
1 replies | 154 view(s)
05-12-2013,
11:13 PM
crimson
started a thread
Point loss as probe
in
Bug Report
Seems to be a bug with high level point loss. At S-12, I won first game as Zealot. On the second game, I didn't get all the points but I got a...
see more
0 replies | 256 view(s)
05-11-2013,
07:49 PM
noclues
started a thread
which skins are the best?
in
General Discussion
hello everyone so like the title says, which skins do you think looks the best? for both probes and zealot of course personally i like kerrigan,...
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0 replies | 185 view(s)
05-11-2013,
07:41 PM
noclues
started a thread
zealot feeding off hunters
in
Bug Report
hello everyone i havn't seen anyone abusing this bug yet, but if the zealot attack a hunter, he gets minirals for it, i found this bug when...
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0 replies | 145 view(s)
05-11-2013,
07:32 PM
noclues
started a thread
Fear the workers! - guide for probes by Noclues
in
Strategy & Guides
hello everyone welcome to my probe guide - this is guide is still not finished, but feedbacks, suggestions and everything else to improve this...
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1 replies | 816 view(s)
05-11-2013,
07:10 PM
noclues
started a thread
armor is too powerful on zealot
in
Suggestions
hello please note: before i start pointing out my suggestion when i say lategame, i mean when the zealot has more than 1k dmg. i've come to...
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1 replies | 154 view(s)
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